The moving and reading pieces
Three independent cylinders carry the same six-symbol loop. Their windows expose a three-by-three face, while small wheels let a player advance one column a single step. This is a manual mechanism, with no electronic result hidden behind it.
Five pattern references identify rows and diagonals. Their role is to help readers select a complete three-space route; decorative card artwork does not add extra scoring lines.
A supply of point counters
A selected pattern produces one, two or four points, recorded with ordinary counters. Counters are taken from the shared supply and never paid back to buy a turn. They have no currency denomination or redemption value.
For a physical four-person session, up to ninety-six one-point counters cover the maximum immediate awards. A consistent paper tally is also suitable when exploring the rules without a full physical component set.
Stamps and a single wildcard
The stamp family contains Cherries, Lemon, Grapes, Bell, Seven and Coin. A pair or triple contributes one stamp of the matching identity to the player's collection. Extra copies remain valid records even when their identity is already represented.
Each player holds one Strike card, turned face down after use. The illustrated organisers and cards are a proposed material design. The site explains the concept and does not sell the pictured kit.
