Read the target before moving
A challenge may ask for a matching stamp or a stronger immediate result. Its card also says whether Strike is available. The starting offsets represent a position that could occur during ordinary play, rather than the opening of a new match.
Move one column a single step, select one of the five patterns and preview the wildcard only when permitted. Check move then evaluates both the normal matching rule and the challenge's stated objective.
Use a retry to compare choices
An unsuccessful check leaves the result visible with an explanation. Retry position restores that challenge's original offsets and lets you choose a different movement. It does not randomise the board or secretly change the target.
A hint names one valid movement and route from the same position. It is an explanatory example, not a promise that the choice is best for every possible personal collection in a full game.
Keep progress in perspective
Solved markers show which of the six examples you have completed in the open page. You can revisit a puzzle to study another route. Progress is not posted to a leaderboard and disappears when the page reloads.
The room teaches individual decisions; it does not run a multiplayer session or maintain six personal turn awards. The complete group procedure and final scoring remain available in the rule chapters.
